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Diablo 2 Runes - Diablo II Rune Words - Diablo 2 Expansion Rune - Diablo 2 Rune Combinations - Diablo 2 Rune Recipes - Diablo 2 Rune Combos - Lord of Destruction Runes



Diablo II Lord of Destruction Rune Words List
If the player puts certain combinations of Runes in the correct order into an item with exactly that number of sockets and of the correct item type, the item's name will change into a "unique" name, displayed in gold, and the item will acquire extra powers, depending on the "rune word" that was used. The benefits of using a Rune Word is that you can make the Rune Word magical bonuses apply to any type of item allowed with the proper number of sockets. You could, for example, use an Elite Socketed sword or an Exceptional Socketed sword, and you can also pick which type of sword is used. Uniques, in comparison, use the same item type such as short sword, and are always the same quality (Normal/Exceptional/Elite). You can continue to find better Socketed weapons or armor and, with the proper Runes, continue to have this Rune Word bonus applied to better and better Socketed items as you find them.



Rune Word Rules

When you create a Rune Word you still receive all of the magical bonuses that were already on each Rune you Socketed.

Socketed Items must have the exact number of sockets as the Rune Word formula requires. If the Rune Word is a 3 Rune formula then you must use an item with exactly 3 sockets.

The Socketed Item type must be the correct item type for the formula. If the formula requires a sword, the formula will not work if you use an axe or spear.

Rune Words will only work in Socketed non-magical items. This means that Set Items, Unique Items, or Magic Items with enough Sockets and the proper item type will not allow or convert to Rune Words.

The correct Runes for a formula must be used. If one of the Runes is wrong you receive the bonuses of the Runes inserted but it does not become a Rune Word.

The Runes must be placed in the correct order. You can have the correct Socketed item, correct runes and still not activate the Rune Word if you do not socket the Runes in the correct order. This is because you're trying to spell the "Rune Word" correctly and you have spelled it incorrectly. Example: "RalOrtTal". You must first place Ral, then Ort, then finally Tal into the Socketed Item.


Rune Words are currently only active for Realm Characters. We expect Rune Words to be added for Single Player and Open Characters in a future patch.

There is currently an issue with Rune Words morphing into other items if you drop them or give them to a Hireling that dies. Do not drop Rune Word Items. Do not give them to Hirelings until this issue is fixed. It's ok to use the Trade Screen to transfer them between characters.

It is possible to create some future Rune Words that are not ready yet. These items can be identified by their Rune Word Name not being on the below list, Poison Resist +25%, and no additional abilities beyond what the abilities that were already on the Runes inserted. If these Rune Words are completed and added into the game, chances are that existing Rune Word items will not convert or be updated to the new Rune Words stats. So there is no reason to create these Rune Words yet before they are ready. It's also possible that the formula will change for these items. So once they are added, the old formula might not work.

Keep in mind when experimenting with unknown Rune Words that you must be prepared to accept the loss of your Runes if the formula does not work. Rune Words must be inserted in the correct item, and in the correct order to work.


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The following Rune Word Formulae require Diablo II: LOD v1.08+, and are only active on the Diablo II Realms:


Diablo 2 Rune Words Chart

Rune WordAllowed ItemsRune OrderCompleted Stats
Ancient's Pledge3 Socket ShieldsRal + Ort + Tal+50% Enhanced Defense
All Resistances +43%
10% Damage Goes To Mana
Black3 Socket Clubs/Hammers/MacesThul + Po + Nef+120% Enhanced Damage
40% Chance Of Crushing Blow
+200 To Attack Rating
Adds 3-14 Cold Damage - Cold Duration 3 Seconds
+10 To Vitality
+19 Poison Damage Over 2 Seconds
15% Increased Attack Speed
Magic Damage Reduced By 2
Level 4 Corpse Explosion (12 Charges)
Fury3 Socket Melee WeaponsJo + Gul + Eth+209% Enhanced Damage
40% Increased Attack Speed
Prevent Monster Heal
66% Chance Of Open Wounds
33% Chance Of Deadly Strike
Freeze Target
-25% Target Defense
20% Bonus To Attack Rating
6% Life Stolen Per Hit
+5 To Frenzy (Barbarian Only)
Holy Thunder4 Socket SceptersEth + Ral + Ort + Tal+60% Enhanced Damage
-25% Target Defense
Adds 5-30 Fire Damage
Adds 21-110 Lightning Damage
+20 Poison Damage Over 1 Second
+10 To Maximum Damage
Lightning Resistance +60%
+5 To Maximum Lightning Resistance
+3 To Holy Shock (Paladin Only)
Level 7 Chain Lightning (60 Charges)
Honor5 Socket Melee WeaponsAmn + El + Ith + Tir + Sol+160% Enhanced Damage
+9 To Minimum Damage
+9 To Maximum Damage
25% Deadly Strike
+250 To Attack Rating
+1 to All Skills
7% Life Stolen Per Hit
Replenish Life +10
+10 To Strength
+1 To Light Radius
+2 To Mana After Each Kill
King's Grace3 Socket Swords/SceptersAmn + Ral + Thul+100% Enhanced Damage
+200% Damage vs. Demons
+50% Damage vs. Undead
Adds 5-30 Fire Damage
Adds 3-14 Cold Damage - 3 Second Duration
+150 To Attack Rating
+100 To Attack Rating vs. Demons
+100 To Attack Rating vs. Undead
7% Life Stolen Per Hit
Leaf2 Socket StavesTir + RalAdds 5-30 Fire Damage
+3 To Fire Skills
+3 To Fire Bolt (Sorceress Only)
+3 To Inferno (Sorceress Only)
+3 To Warmth (Sorceress Only)
+2 To Mana After Each Kill
Cold Resist +33%
Lionheart3 Socket Body ArmorHel + Lum + Fal+20% Enhanced Damage
Requirements -15%
+25 To Strength
+10 To Energy
+20 To Vitality
+15 To Dexterity
+50 To Life
All Resistances +30%
Lore2 Socket HelmsOrt + Sol+1 To All Skill Levels
+10 To Energy
+2 To Mana After Each Kill
Lightning Resist +30%
Damage Reduced By 7
+2 To Light Radius
Malice3 Socket Melee WeaponsIth + El + Eth+33% Enhanced Damage
+9 To Maximum Damage
100% Chance Of Open Wounds
-25% Target Defense
-100 To Monster Defense Per Hit
Prevent Monster Heal
+50 To Attack Rating
Drain Life -5
Melody3 Socket Missile WeaponsShae + Ko + Nef+3 To Critical Strike (Amazon Only)
+3 To Dodge (Amazon Only)
+3 To Slow Missiles (Amazon Only)
20% Increased Attack Speed
+10 To Dexterity
Memory4 Socket StavesLum + Po + Sol + Eth+3 to Sorceress Skills
33% Faster Cast Rate
Increase Maximum Mana 20%
+3 Energy Shield (Sorceress Only)
+2 Static Field (Sorceress Only)
+10 To Energy
+10 To Vitality
+9 To Minimum Damage
-25% Target Defense
Magic Damage Reduced By 7
+50% Enhanced Defense
Nadir2 Socket HelmsNef + Tir+50% Enhanced Defense
+10 Defense
+30 Defense vs. Missile
Level 13 Cloak of Shadows (9 Charges)
+2 To Mana After Each Kill
+5 To Strength
-33% Extra Gold From Monsters
-3 To Light Radius
Radiance3 Socket HelmsNef + Sol + Ith+75% Enhanced Defense
+30 Defense Vs. Missile
+10 To Energy
+10 To Vitality
15% Damage Goes To Mana
Magic Damage Reduced By 3
+33 To Mana
Damage Reduced By 7
+5 To Light Radius
Rhyme2 Socket ShieldsShae + Eth20% Increased Chance of Blocking
40% Faster Block Rate
All Resistances +25%
Regenerate Mana 15%
Cannot Be Frozen
50% Extra Gold From Monsters
25% Better Chance Of Getting Magic Items
Silence6 Socket WeaponsDol + Eld + Hel + Ist + Tir + Vex200% Enhanced Damage
175% Damage vs. Undead
Requirements -20%
20% Increased Attack Speed
+50 Attack Rating vs. Undead
+2 To All Skill Levels
All Resistances +75%
20% Faster Hit Recovery
11% Mana Stolen Per Hit
Hit Causes Monster To Flee 25%
Hit Blinds Target [33]
+2 To Mana Per Kill
30% Better Chance Of Getting Magic Items
Smoke2 Socket Body ArmorNef + Lum+75% Enhanced Defense
+280 Defense Vs. Missile
All Resistances +50%
20% Faster Hit Recovery
Level 6 Weaken (18 Charges)
+10 To Energy
-1 To Light Radius
Stealth2 Socket Body ArmorTal + EthMagic Damage Reduced By 3
+6 To Dexterity
+15 To Maximum Stamina
Poison Resist +30%
Regenerate Mana 15%
25% Faster Run/Walk
25% Faster Cast Rate
25% Faster Hit Recovery
Steel2 Socket Swords/Axes/MacesTir + El20% Enhanced Damage
+3 To Minimum Damage
+3 To Maximum Damage
+50 To Attack Rating
50% Chance Of Open Wounds
25% Increased Attack Speed
+2 To Mana After Each Kill
+1 To Light Radius
Strength2 Socket Melee WeaponsAmn + Tir35% Enhanced Damage
25% Chance Of Crushing Blow
7% Life Stolen Per Hit
+2 To Mana Per Kill
+20 To Strength
+10 To Vitality
Venom3 Socket WeaponsTal + Dol + MalHit Causes Monster To Flee 25%
Prevent Monster Heal
Ignore Target's Defense
7% Mana Steal
Level 15 Poison Explosion (27 Charges)
Level 13 Poison Nova (11 Charges)
400 Poison Damage Over 8 seconds
Wealth3 Socket Body ArmorLem + Ko + Tir300% Extra Gold From Monsters
100% Better Chance Of Getting Magic Items
+2 To Mana After Each Kill
+10 To Dexterity
White2 Socket WandDol + PoHit Causes Monster To Flee 25%
+10 To Vitality
+3 To Poison And Bone Spells (Necromancer Only)
+3 To Bone Armor (Necromancer Only)
+3 To Bone Spear (Necromancer Only)
+3 To Skeleton Mastery (Necromancer Only)
Magic Damage Reduced By 4
20% Faster Cast Rate
+13 To Mana
Zephyr2 Socket Missile WeaponsOrt + Eth+33% Enhanced Damage
+66 To Attack Rating
Adds 1-50 Lightning Damage
-25% Target Defense
+25 Defense
25% Faster Run/Walk
25% Increased Attack Speed
7% Chance To Cast Level 1 Twister When Hit

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